Post by Oddric on Nov 24, 2007 20:17:07 GMT -5
Training-
Every 3 days you may go to a training area and make a post of at least 150 words. (If 250, you get a +1 stat bonus, if 350, you get a +2 stat bonus. Each to any of your choosing)
You'll get 7 dice rolls. Each roll can either go to a stat (Stamina, Strength, Agility, Melee, or Magic Control). The roll will be a number 1-6. And you can add it to your stats. But make sure your training history in as well.
You can also use a dice roll to increase the level of an attack. If it lands on a 1 or 2, it doesn't get increased, but if it's 3,4,5, or 6, it will. The roll amount differs for every attack. So make sure you look for it.
You can also use a roll to break a limit..
Limit-
A Limit basicly Limits the amount of points you can have for a stat. Every time you rank up, your Limit increases. But, you can use a roll to break a limit.
Here's the chart.
It's a simple process. Once you get to the Limit of a stat, it cannot improve anymore. But you can break past that Limit by using one of your Dice Rolls.
Let's say you want to break the first Limit, I'll roll one of the Dice, and if it gets a 1, 2, or 3, the Limit is broken. And that means you can continue on until you reach the next Limit. For a Rookie, that would be 75.
If you want to break a 2nd Limit, I'll have to roll a 1, or a 2. So you can see, it gets harder to break a Limit.
But remember, breaking a Limit only refers to that ONE stat. Not any of the others. And the Limit only refers to Stamina, Strength, Agility, Melee, and Magic Control.
If you break a Limit, and get promoted to the next Rank, the Limit breaking doesn't count anymore. And you continue you on with none of your Limits broken until you reach your next Limit.
Every 3 days you may go to a training area and make a post of at least 150 words. (If 250, you get a +1 stat bonus, if 350, you get a +2 stat bonus. Each to any of your choosing)
You'll get 7 dice rolls. Each roll can either go to a stat (Stamina, Strength, Agility, Melee, or Magic Control). The roll will be a number 1-6. And you can add it to your stats. But make sure your training history in as well.
You can also use a dice roll to increase the level of an attack. If it lands on a 1 or 2, it doesn't get increased, but if it's 3,4,5, or 6, it will. The roll amount differs for every attack. So make sure you look for it.
You can also use a roll to break a limit..
Limit-
A Limit basicly Limits the amount of points you can have for a stat. Every time you rank up, your Limit increases. But, you can use a roll to break a limit.
Here's the chart.
Limits | Break 1st Limit | Break 2nd Limit | |
Rookie | 50 | 75 | |
Novice | 100 | 125 | 150 |
Intermediate | 175 | 200 | 225 |
Elite | 250 | 275 | 300 |
Legend | 350 | 375 | 400 |
It's a simple process. Once you get to the Limit of a stat, it cannot improve anymore. But you can break past that Limit by using one of your Dice Rolls.
Let's say you want to break the first Limit, I'll roll one of the Dice, and if it gets a 1, 2, or 3, the Limit is broken. And that means you can continue on until you reach the next Limit. For a Rookie, that would be 75.
If you want to break a 2nd Limit, I'll have to roll a 1, or a 2. So you can see, it gets harder to break a Limit.
But remember, breaking a Limit only refers to that ONE stat. Not any of the others. And the Limit only refers to Stamina, Strength, Agility, Melee, and Magic Control.
If you break a Limit, and get promoted to the next Rank, the Limit breaking doesn't count anymore. And you continue you on with none of your Limits broken until you reach your next Limit.